In the mystical world of Sanctuary, the heartland of Diablo 2 Resurrected (D2R), your abilities and strategies will indeed determine the outcome of battles. An equally significant part of this vibrant game, however, is the thrill of gambling - the chance to discover coveted items that could make your journey more potent and exciting. This guide aims to shed light on the intricate mechanics of gambling in D2R, offering a unique dive into the nuances of the system and providing valuable tips to enhance your gaming experience.

Understanding the concept of gambling.

Gambling is essentially a game of chance in D2R, allowing players to acquire randomly generated items in exchange for gold. ​It is implemented in the form of various purchasable items appearing on the inventory screen of special NPCs called "gheed" in each act's town. The appeal of gambling comes from the allure of the unknown, the thrill of the possible, and the opportunity to acquire highly rare and powerful items.

Get Started with Gambling

Gambling in D2R was not immediately available. The player can only begin gambling after reaching the Rogue Encampment and meeting the game's first gambler, Gheed. Once you've met Gheed, you can gamble at any point throughout the game, provided you have enough gold.

On the gambling screen, you will see a range of items with their respective cost in gold. Items will be randomly generated and their stats will remain hidden until after purchase, adding an element of mystery and suspense to the transaction.

d2r ladder items

What Can Be Gambled?

Most types of items can be gambled for, excluding quest items and items not normally sold by merchants. These include weapons, armor, gloves, boots, belts, shields, circles, amulets, and rings. In addition, a gambled item has a small chance of becoming a Set, Unique, or Rare item, making gambling a thrilling prospect.

How does betting work?

Gambling in D2R operates under the hood of probabilistic mechanics. When you gamble, there is a predefined chance that the item will turn out to be Magic, Rare, Set, or Unique. The exact probability is as follows:

  • Magic: 89.85%
  • Rare: 10%
  • Set: 0.10%
  • Unique: 0.11%

 

It's important to note that if a Unique or Set item is selected but there isn't a corresponding item in the game (or you already have it in your possession), the item will default to a Rare item.

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